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Re: Community Project Feedback Request



Did you consider some of the many alternatives for this concept?

CoreWars, RobotWar, RealTimeBattle, BattleBot, King-of-the-hill, etc.

AIForge - The Programming Game Link List
http://www.gammax.net/aiforge/game-links.htm
Note VirtualAve appears to have mirrored this page and will serve up a
nasty malware popup ad of some sort.

You might want to check some of them out, and find one suited to your
age group, the goal of the exercise, the technical requirements, client/server
availability, programming concept/language, robot developer tools, etc.

I mention this because the primary mission of the RoboCode project at IBM
is to teach Java.

Many of them use a simpler to understand "programming language" than Java.

Many of them use pure GPL code. Many have long-established communities.

Some of them are commercial. They tend to offer more realistic simulation of
weaponry, conflict and violence. They also tend to run the central server
over the internet for multi-player execution, and only sell or give away
the client part.

Some of them are open source, GPL, freeware, and shareware. Many of the
non-commercial ones provide server (or "arena" or "hill") source code.

Some are an agent framework, in that you can write your 'bot in any language.
RealTimeBattle is an example, with robot examples in Perl and PHP.

The eXtreme Programming (XP) varation was interesting in that it's focus
was concepts of XP, which are cooperation, not conflict.
http://xpdeveloper.com/cgi-bin/wiki.cgi?XPRobotWars

BotBattle looks interesting in it's simple english-like "programming" language.
http://www.botbattle.com/. However, playing requires internet access to their
server.

But, ultimately, whatever you decide on, have fun.
Mike808/

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http://www.valuenet.net



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